Home Forums Dawn Patrol/Fight in the Skies Virtual Dawn Patrol House Rule Discussion – Balloon Kills Re: House Rule Discussion – Balloon Kills

#8033
Alan Christensen
Participant
Brisfit Ace wrote:
Below are two different alternatives for possible balloon kill rules. Please use this forum topic to express your opinion on these potential alternatives. You can say which one you like and why you like it, what you don’t like about an alternative, you can suggest clarifications/enhancements, or you can even suggest another alternative. We’ll entertain (friendly) discussion of the topic on this thread before we vote at a later date. Please restrict your comments on this thread to this rule — other rules up for debate will get their own threads.

Item C – Balloon Kills

C.1 The player scoring the most hits on a balloon on the turn it goes down receives credits for the kill; players cut if there is a tie for damage inflicted in that turn.

OR

C.2 All players scoring hits on a balloon in the turn it goes down may cut for the kill.

I can live with either option but would like to add another: C.2a All players scoring hits on a balloon in the turn it goes down may cut for the kill but whoever scored the most hits that turn wins ties.